#ifndef PAUSEMENU_H
#define PAUSEMENU_H

#include <QDialog>
#include "game.h"
#include "mainmenu.h"

namespace Ui {
    class PauseMenu;
}

class PauseMenu : public QDialog
{
    Q_OBJECT

public:
    explicit PauseMenu(QWidget *parent = 0);
    ~PauseMenu();

private:
    Ui::PauseMenu *ui;

private slots:
    void on_loadBtn_clicked();
    void on_stopBtn_clicked();
    void on_saveBtn_clicked();
    void on_goBtn_clicked();
};

#endif // PAUSEMENU_H
